Computer, menus, extras and editor

Sorry for the gap in updates. After dealing with the HDD crash mention in my last post, it became apparent that I was in need of upgrading my computer. So, I did quite a bit of researching as to what I could use/need, and with money saved up (along with my tax return), I purchased items and built a new computer. This dug into my time that I usually spend with this project, but I have done some work nonetheless. No more “terminal” interface appearance. Now the menu system has been implemented for going from one part the program to another. With that, extras have been included, such as the Audio Player and even the Credits. Using methods meant for the menus, I am also incorporating them into the editor so the method of displaying information doesn’t look so plain.

The robot master AI has been put on hold for the moment because I have to decide how I am to deal with them in custom rooms, much in the same way I had to alter/add AI routines for some enemies because they can be placed anywhere that are not normally allowed in the original game.